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- // MenuSinglePlayer.h: interface for the CMenuSinglePlayer class.
- //
- //////////////////////////////////////////////////////////////////////
-
- #if !defined(AFX_MENUSINGLEPLAYER_H__D7668B33_57D4_11D2_BDA0_0060971BDC6D__INCLUDED_)
- #define AFX_MENUSINGLEPLAYER_H__D7668B33_57D4_11D2_BDA0_0060971BDC6D__INCLUDED_
-
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
-
- #include "MenuBase.h"
-
- class CMenuSinglePlayer : public CMenuBase
- {
- public:
- CMenuSinglePlayer();
- virtual ~CMenuSinglePlayer();
-
- // Build the menu
- void Build();
-
- // Enable/Disable the save option
- void EnableSave(DBOOL bEnable);
-
- protected:
- DDWORD OnCommand(DDWORD dwCommand, DDWORD dwParam1, DDWORD dwParam2);
-
- protected:
- CLTGUICtrl *m_pSaveCtrl;
- };
-
- #endif // !defined(AFX_MENUSINGLEPLAYER_H__D7668B33_57D4_11D2_BDA0_0060971BDC6D__INCLUDED_)
-